Add two components to your entities that work with block tags to facilitate some works
Implements a flexible custom spawner component to use on your entities. Requires active bridge. Core and Minecraft 1.13!
Add a component to an entity to trigger an event when one or more tags are detected in a block at a defined location
Adding rotation to blocks is as easy as it should be: Adding a single component!
Adds more block components!
Joel ant 05
Adds a custom item component to allow you to simply run events and commands when the item is equipped/unequipped.
Adds a component that triggers animations based on events
Easily make your block connect with neighboring blocks by using part_visibity or geometries.
Adds a component that allows for switching between multiple block geometries & textures simultaneously.
Adds a navigator component which can make entities walk on fixed paths, or generally walk to targetted blocks.